Let me preface this by stating that if this thread is better suited as a post in the “Feature Requests” thread, please feel free to move it.
I mentioned in another post weeks ago that I plan on utilizing one of the Layers of the SC5000 as a “Sampler” deck, in that the “track” would consist of several one-shot sounds (ex: risers, impacts, drones, etc.) and loops, all which have been assembled and gridded in Ableton for consistency and then defined respectively in Engine Prime.
This idea got me thinking a bit deeper over the past couple weeks. Software samplers in DAWs enable a user to define how the sampler should react when a key is pressed. The EXS24 in Logic, for example, enables the user to define if the sounds should be played mono (single sound, ex: one-shot), poly (multiple sounds simultaneously, ex: chords, multi-drum hits) and Legato (mono + envelope retriggering for staccato). Having said that, are there plans in the pipeline to include some kind of advanced sampler mode that will allow the user to create their own sound banks (ex: drum kits, sampled notes/bass/chords), assign the specific sounds to the SC5000 pads and then determine the behavior of the pads (ex: mono or poly)–essentially turning the SC5000 into a micro-Maschine/MPC for live performance? For reference, I’m not thinking in terms of some type of complex multi-velocity Kontakt-esque sampled instruments, rather, simple user made sounds 10 seconds or less.
I know it’s a bit of a reach and quite possibly beyond the limits of the the SC5000 processing/CPU power (or the product’s intent/vision for that matter), but I figured I’d throw it out there into the wild.